Define the task
Tell us what you need to simulate, the target application and the references you have.
The right asset is the one that works in your application. We begin with the requirements and keep them visible through delivery.
Tell us what you need to simulate, the target application and the references you have.
Set the geometry, materials, moving parts, formats and acceptance criteria before production.
Evaluate a representative asset or scene against the intended use. Resolve the details that matter.
Review the delivery package, dependencies and integration notes against the agreed specification.
Start with the format and version your application accepts. Common requirements include FBX, OBJ, glTF and USD for visual assets, or URDF and SDF for robotics workflows. Availability is confirmed for each asset or custom scope.
Describe the object or scene, intended use, target application and available references. Add dimensions, polygon and texture budgets, moving parts, required formats and timing where known.
Use the request link on the model page to describe the changes. Format conversion, material changes and additional detail should be reviewed against the source asset before a delivery scope is agreed.
Only when they are part of the agreed scope. Visual geometry alone does not define physical behavior or a sensor response. Specify collision, mass, joints or annotation needs explicitly.
The asset complexity, reference quality, target formats and review requirements determine the scope. A project request begins that discussion; it is not a checkout or a payment.
An individual asset, a complete scene or a starting point for something more specific.
Discuss a project