BTR-152 · SY · green
BTR-152 · SY · green — 3D model preview in the armored fighting vehicles collection. The catalog classification is Armored Fighting Vehicles, with Syria recorded as the country for this variant. SISO reference: 1.1.207.2.6. Inspect the preview for shape, visible equipment and variant details. This entry contains reference imagery; downloadable 3D files and technical specifications are not included.
Features & specifications- Formats
- Image preview
- Collection
- Armored Fighting Vehicles
- Country
- Syria
- SISO
- 1.1.207.2.6
- Author
- Admin
Reference preview only. Any new model, delivery formats and scope are agreed separately.
Features & specifications.
BTR-152 · SY · green — Clean topology and detailed PBR materials for real-time engines, games, cinematics, VR/AR, simulation and synthetic data pipelines.
This is an image preview. The details below describe a production specification for a commissioned 3D model. File availability, software versions, textures, LODs and rigging are confirmed for each project.
Key Features
- Preparation for synthetic simulation data workflows with NVIDIA Omniverse Isaac Sim.
- Accurate real-world scale and proportions.
- High-resolution PBR textures: Base Color, Metallic, Roughness, Normal and Ambient Occlusion.
- Clean UV layout and optimized topology for real-time rendering, production and synthetic data pipelines.
- Detailed exterior geometry, surface features and mechanical components appropriate to the model.
- Efficient low-poly geometry for integration into games, visual production and VR/AR projects.
Technical Specifications
- Geometry: low-poly / PBR.
- UV mapping: clean, non-overlapping UV layout.
- Materials: PBR materials and texture maps.
- LODs: levels of detail for scalable real-time performance.
- Rigging: articulated or moving components, where applicable.
Delivery File Formats
- Exchange formats: FBX, OBJ, DAE and 3DS.
- Native formats: BLEND and MAX.
- OpenUSD formats: USD, USDA and USDC.
Software & Workflows
- 3ds Max 2018 — V-Ray and standard materials.
- Blender 2.8 — Eevee materials.
- Maya 2024.
- KeyShot 11 — standard materials.
- NVIDIA Omniverse Isaac Sim — simulation and synthetic data workflows.
- Unreal Engine 5 and Unity — real-time applications.
Texture Specifications
- Texture package: 8 PNG files.
- Resolution: 4096 × 4096 pixels (4K).
- PBR workflow: Base Color, Metallic, Roughness, Normal and Ambient Occlusion.
Ready to Use
- Clean, organized geometry and materials for integration into the agreed production workflow.
- Preview backgrounds and demonstration scenes are excluded from the model package.
- No specialized plugins required for the standard-material delivery; V-Ray materials require V-Ray.


